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White Star Rising Module Rules

White Star Rising Module Rules v3.0

David Heath

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David Heath submitted a new resource:

White Star Rising Module Rules - Module Rules Rev41

White Star Rising Module Rules recreates the battles between Allied and Axis forces in and around the area of Western Europe and is intended for use with the Nations at War Core Rules Manual.

These module rules are designed to add special rules designed to enhance the gameplay. All rules outlined in the module rules are numbered for the place they would occupy in the Core Rules Manual. They should be read as if part of the section designated in the Core Rules Manual.

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David Heath

Administrator
Staff member
Joined
Oct 14, 2014
Messages
2,108
Points
113
Age
59
Location
Pueblo West, Colorado
Website
lnlpublishing.com
David Heath updated White Star Rising Module Rules with a new update entry:

White Star Rising Module Rules

It's the summer of 1944, and Allied forces fight to liberate occupied France from Germany. It's a titanic struggle that pits the advanced weaponry of the German Army against the airpower, artillery, and ever-improving soldiers of the Allies. Welcome to the Nations at War series.

White Star Rising is the first game in the Nations at War series. White Star Rising depicts platoon-level combat in World War II. In White Star Rising you'll find everything you're looking for in a...

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