lollipop guild
Member
I've seen a lot of discussion about having more zoom levels, but not much, if anything, about why the zoom is in 'levels' at all. What I mean is, if you think of it like your phone, you can pinch and 'zoom' the screen display to any magnification, whereas with CO2 you can only zoom to a very few set 'levels' of zoom. My question is, why can't we have a zoom function that mimics the zoom we're all used to. I only mention smartphones because it's difficult to describe the type of zoom I'm thinking of, so smartphones pinch-zoom function may be the best way to explain what I have in mind.
The reason this came to mind at all is because I was trying to screenshot my game today and with the current limited 'levels' of zoom, I can't get the full map to display in a screenshot at a reasonable size on my laptop's screen. It's either way too small, or too large to fit the whole map in the screenshot. A smartphone style zoom would solve all these problems.
The reason this came to mind at all is because I was trying to screenshot my game today and with the current limited 'levels' of zoom, I can't get the full map to display in a screenshot at a reasonable size on my laptop's screen. It's either way too small, or too large to fit the whole map in the screenshot. A smartphone style zoom would solve all these problems.