I have now read the rules twice. My first reaction with the number of pages (136) was that oh my, there must have been a ton of "feature creep" to the gaming system since the WaW of the old. But as you stated in the foreword, the thickness of the manual does not mean the game is more complex, it is just that there's more details and explanations on the way. I really like the fast play the WaW games had, so added complexity would have been an initial worry at least. I do realise the old game system evolved game by game too, so it got more complex game by game. I was just recently able to find the Untold Stories box, so that's the ruleset I am comparing to.For all those who have downloaded the new rules what do you think.
Errata? Page 30: Should it say See 2.2.1, ie on the same page, which 2.2.1 then points to Section 7.
- In some scenarios, the Scenario Rules may specify one or more Formations as holding the initiative. These Formations get to activate (See 3.2.1) BEFORE thefirst turn begins.