Air Assault

Discussion in 'It Started Here' started by wtexas, Aug 6, 2017.

  1. wtexas

    wtexas Member

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    Is it safe to conclude that when Turns #1 and #3 begin, the transportation helicopters are already hovering over the hexes they intend to drop the troopers?
     
  2. Maurice Fitzgerald

    Maurice Fitzgerald Moderator
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    The Huey's will be in flying mode, and will have to move to the LZ with the troops on board within one hex of J5, the planned LZ. The helicopters enter in their default flying mode. Helos have unlimited movement factor, and can change to hover mode to offload passengers once at the desired location. They are immediately removed from the board once they offload their passengers, so you have two turns to successfully offload the troops.

    Helicopter rules {14.0} should detail all of this for you. Hope this helps!
     
  3. wtexas

    wtexas Member

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    So I can do all this in a single turn if I am the US Player:

    1. Move flying transport helicopter to landing zone;
    2. Change helicopter mode to hovering;
    3. Unload any troops from the helicopter.

    The troops are unable to move on the turn they are unloaded.


    Is this correct?
     
  4. Maurice Fitzgerald

    Maurice Fitzgerald Moderator
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    Yes. Don't forget, helicopters are immediately removed from the map once troops disembark.
     

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