Dave 'Arjuna' O'Connor
Panther Games Designer
- Joined
- Jul 31, 2014
- Messages
- 3,416
- Points
- 113
- Location
- Canberra, Australia
- Website
- www.panthergames.com
Hi all,
We've been receiving a number of support tickets about the lack of a completed Game Manual. So we are going to give priority to the Game Manual. But first I want to get some feedback from you all as to the format. In the past we used Adobe's In Design to prepare and format the manuals. This is great for printed output but its overkill for online viewing. Moreover Adobe have stopped supporting the old version I have here and the only way now to get the latest version is to commit to a subscription service which frankly I can't afford.
So basically I propose to do this in Word and from there either produce a pdf or a html document. The latter you can read in a browser. It will wrap the text which is great when you resize your browser but the pictures will just be in line, so no fancy word wrap around them.
Another reason for going this route is that it will hopefully be quicker for me to do. In the absence of any one else it is down to me to do the manuals and if I'm doing that then I cannot be developing the game. So to my mind anything which lessens the demand on my time and allows me to focus on game development is a good thing.
If anyone has any other suggestions on how we can proceed with this I'm all ears.
We've been receiving a number of support tickets about the lack of a completed Game Manual. So we are going to give priority to the Game Manual. But first I want to get some feedback from you all as to the format. In the past we used Adobe's In Design to prepare and format the manuals. This is great for printed output but its overkill for online viewing. Moreover Adobe have stopped supporting the old version I have here and the only way now to get the latest version is to commit to a subscription service which frankly I can't afford.
So basically I propose to do this in Word and from there either produce a pdf or a html document. The latter you can read in a browser. It will wrap the text which is great when you resize your browser but the pictures will just be in line, so no fancy word wrap around them.
Another reason for going this route is that it will hopefully be quicker for me to do. In the absence of any one else it is down to me to do the manuals and if I'm doing that then I cannot be developing the game. So to my mind anything which lessens the demand on my time and allows me to focus on game development is a good thing.
If anyone has any other suggestions on how we can proceed with this I'm all ears.