MarkShot
Member
I am not sure if this is intended or not.
The game only remembers your preferred window positions when said windows are open when the game is closed (process terminated). Otherwise, the game only remembers the desired location during the current session.
Personally:
* The game should store (non-volatile) the last position of any window at the time it is dismissed; not wait for game termination.
* There needs to be a way to reset all window positions to display on the primary display with the map as a recovery mechanism. (just in case)
The game only remembers your preferred window positions when said windows are open when the game is closed (process terminated). Otherwise, the game only remembers the desired location during the current session.
Personally:
* The game should store (non-volatile) the last position of any window at the time it is dismissed; not wait for game termination.
* There needs to be a way to reset all window positions to display on the primary display with the map as a recovery mechanism. (just in case)