MarkShot
Member
The game redraws the windows in some arbitrary order based on program execution. Basically, the game should draw the windows upon reload from bottom to top (in the Z dimension).
Thus, if the player should arrange them in some form of cascading display; the game should recover it as such.
NOTE: You may say this is a feature request, but it is standard behavior for multi-windowed applications.
Thus, if the player should arrange them in some form of cascading display; the game should recover it as such.
NOTE: You may say this is a feature request, but it is standard behavior for multi-windowed applications.