Dave 'Arjuna' O'Connor
Panther Games Designer
- Joined
- Jul 31, 2014
- Messages
- 3,416
- Points
- 113
- Location
- Canberra, Australia
- Website
- www.panthergames.com
Hi all,
One of the new features in CO2, which you will see very shortly, is the ability to replay a recording of a game you have played.
At the moment it will allow you to run the game using all the actions, orders and events that occurred when you first played it. So in a way it provides the basis for an animated AAR.
You can even start changing things by entering new or modifying existing orders. So you can go back and explore what ifs.
To really make the AAR aspects of this feature shine though we need to allow the user to interact with the game via a passive map overlay in which the player can add text and graphics, such as arrows, shapes and pictures. They would need the ability to edit (remove, modify add ) these graphics and have those edits tagged to the game time. Then when it comes time to replay you could turn on or of this overlay to provide an animated annotation during the playback.
So to kick off the discussion, what I would like to know from you are your views on what draw functionality you would like to see for this map overlay feature. Take it as a given that it will have the ability to draw text, polygons and lines. But I would like more detailed requirements for these. Eg Ability to set Font type and size and attributes. Ability to add arrows to end of lines etc.
We probably will end up doing this in stages but it's good to aim high so we know where we will be heading to.
One of the new features in CO2, which you will see very shortly, is the ability to replay a recording of a game you have played.
At the moment it will allow you to run the game using all the actions, orders and events that occurred when you first played it. So in a way it provides the basis for an animated AAR.
You can even start changing things by entering new or modifying existing orders. So you can go back and explore what ifs.
To really make the AAR aspects of this feature shine though we need to allow the user to interact with the game via a passive map overlay in which the player can add text and graphics, such as arrows, shapes and pictures. They would need the ability to edit (remove, modify add ) these graphics and have those edits tagged to the game time. Then when it comes time to replay you could turn on or of this overlay to provide an animated annotation during the playback.
So to kick off the discussion, what I would like to know from you are your views on what draw functionality you would like to see for this map overlay feature. Take it as a given that it will have the ability to draw text, polygons and lines. But I would like more detailed requirements for these. Eg Ability to set Font type and size and attributes. Ability to add arrows to end of lines etc.
We probably will end up doing this in stages but it's good to aim high so we know where we will be heading to.