Jack Ruetty
Member
- Joined
- Mar 2, 2014
- Messages
- 185
- Points
- 18
- Age
- 70
Playing the digital version of this scenario. The six helicopter transports must exit the east edge of the map on turn 2. In the digital game each transport helicopter can first shoot its MG and than exit. I feel the board game rules (SSR1) imply this is not right and the helicopters need to leave right away. Clarification before I report it as a bug or not.
Thanks
Jack
Thanks
Jack