Philip Devine
Designer / Developer
- Joined
- Jul 23, 2014
- Messages
- 106
- Points
- 18
In the clip below, you can see a couple things going on. First, the AI are building units, expanding into different systems, purchasing technology upgrades, and voting in a political agenda. These are just a few of the AI capabilities we have implemented, and will continue to improve on to make them challenging for players.
Also, you can see the process of building units. A player must first construct an Orbital Construction Facility (OCF). This unit requires you build it on a planet you have conquered (not bartered with and not simply discovered). Its construction capacity is also based on the resources of the planet. So a planet with few resources can only build a few ships per turn. Last, it cannot create units on the same turn it was created, which is why the player waits until their next turn to create new ships.
Also, you can see the process of building units. A player must first construct an Orbital Construction Facility (OCF). This unit requires you build it on a planet you have conquered (not bartered with and not simply discovered). Its construction capacity is also based on the resources of the planet. So a planet with few resources can only build a few ships per turn. Last, it cannot create units on the same turn it was created, which is why the player waits until their next turn to create new ships.