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  1. Stefano G.

    What about Skills with Shaken Leaders?

    Hello... have Leaders to be in Good Order (Not Shaken) in order to use their Skill? e.g.: in HotM there is "Deadly" Skill that lets units (with Leader stacked) to fire against 2 adjacent hexes: if Leader is shaken can units use the Skill? I suppose they can not, but where can i find a confirm...
  2. Stefano G.

    Adjacency between 1-level Multi-story Building hex unit and 0-level Clear hex unit.

    Hello, i have a doubt about adiacency between 1-level Multi-story Building Hex and 0-level No-Building Hex (Clear Hex, for example): i already know that , from 10.2, "units in adjacent hexes but on different levels of a Multi-story Building(s) ARE NOT considered adjacent and don’t have LOS to...
  3. Stefano G.

    LOS and Hills: not well defined countour/silhouette

    Hello everyone and sorry if my question was already dealt. We know that in LnLT maps, terrain silhouettes are considered when tracing LOS: so, if a LOS intersects a Light Wood Hex (degrading) BUT does not pass through any silhouettes of Light Wood, the LOS is considered clear (not degraded by...
  4. Stefano G.

    MGs against Light Armor vehicles: is it possible?

    Hello... According to: 10.1 HE, or High Explosive Firepower, may be used specifically against Light Armor vehicles... So, an M-113 .50 caliber M2 machine gun (HE Range/FP/ToHit: 2/1/5) could punch any Light Armor target (like Bmp, M-3, Marder, etc etc)...but is a .50 cal Mg (or soviet Brdm-2...
  5. Stefano G.

    Czech/East German T-72 and composite/reactive armour

    Hello Keith, looking last video about unboxing WaW85, and better reading WaW85 rulebook, i have noted that , if i have well seen, Czechoslovakian/East German T-72 counter has composite armour orange triangle....but i have some doubt about the fact that Czechoslovakian/East German units (as well...
  6. Stefano G.

    Unboxing WaW85 video.

    Hello Keith, i was enjoying last Youtube video about unboxing WaW85 , when i have noted that when German "Storm and Steel Second Wave" units chart is displayed (about at 25:16 time) there are two different Leopard-2 Panzer Company counters shown (Lt. Blue and Red company) but they have...
  7. Stefano G.

    10.6.10 Volley Fire with SW?

    Hello, one of my last doubts...:rolleyes: From: 10.6.10 Volley Fire Soviet, Pact and PACT-allied Heavy Armor vehicle units ONLY receive a +1 to a Heavy Armor vehicle unit FP dice in a stack with another Heavy Armor vehicle of the same nation. Both units are marked Ops Complete after the Volley...
  8. Stefano G.

    SWs on the Holding Box: any drawback ?

    Hello, differently from old rules, it seems that keeping SWs off-map does not have any drawback with new WaW85 rules . With the old rules, if an Infantry unit was eliminated, off-map SWs had to check for removal too. With new WaW85 SWs rules there is no risk to leave them on the Holding Box ...
  9. Stefano G.

    New AA fire rule.

    Hello, i am very excited for the new version of WaW...i already own some of the previous series modules but i am very happy to have backed kickstarter project and i can not wait to have "Storming the Gap" on my table !! There is, anyway, an aspect of new AA fire rule that does not convince...
  10. Stefano G.

    White background square beneath some FP numbers

    Hello everyone, reading the new rules, i have not found any explanation about the white background square beneath some units FP number (i.e.: M-1 Abrams has got it, T62 has not) ...what does it for? and where is it written? Thank you :)
  11. Stefano G.

    Airstrike Cannon attack

    Hello i recently received Core Rule V5.0 and i have had a very good impression about this book. Many useful examples and clarifications, new interesting rules (Asssault Fire, Movement after Smoke, etc etc) make this book essential for any LnL Tactical player. Howevere i have read a point for i...
  12. Stefano G.

    Fallschirmjägers in "Heroes of Defiance" countersheet

    Hello, i am working about some scenarios with WW2 German Fallschirmjägers...could you write me how many 1-2-4 HS and 2-3-4 FS German Fallschirmjägers counters are in "Heroes of Defiance" countersheet game box? Thank you :happy:
  13. Stefano G.

    Overrun against units in Foxholes

    Hello everyone, 15.3 Overruns rule states that defender can only roll 1D6 whithout adding any TM; but the case that infantry defender units are in a hex with Foxholes marker, gets me intuitively thinking that defender units should benefit Foxhole TM (+1) when facing enemy vehicles Overrun...
  14. Stefano G.

    Recoilless Rifles/Guns WTs.

    Hello everyone. From 1.6 Support Weapons: "SWs that use the OFT cannot be fired from Buildings or Bunkers..." IMHO, by the same token, even to Recoilless Rifle/Gun WTs (such as Argetinian 90mm) should be forbidden to fire from Buildings or Bunkers, shouldn't it?
  15. Stefano G.

    Spotting attempt...when?

    Hello everyone, i know it's incredible, considering how many times i played with LnL, but after about two months break i resumed to play with it and a never arisen before question has taken place now: i have always considered spotting attempt to be performed as first "action" of unit impulse...
  16. Stefano G.

    SWs in Close Assault

    Hello everyone, a sudden (and maybe banal) question : it's written that when a SMC uses SW, he forfeits his IFP, but what about a SMC using SW in Melee combat or Close Assault? e.g. an Hero with IFP of "1" owns a Molotov cocktail SW (IFP of "1"), and he's going to resolve a Close Assault: is...
  17. Stefano G.

    Dark July X-maps

    Hello, i already own previous versions of Dark July and, for this expansion at least, i would not want to order the new one; so i would like to know if it will be possible to order only Dark July X-maps separately. Thank you
  18. Stefano G.

    Spotting Round during Night scenario

    Hello everyone, I have a question about placing "Spotting Round" marker during a night scenario. During night scenario i know that a Starshells marker illuminates and makes visible, as per Day rules, the hex it occupies and six adjacents too... well, so, in one of these 7 hexes, a "Spotting...
  19. Stefano G.

    Wehrmacht counters used in place of SS ones.

    Hello everyone, in "Oranje Crush" IDD scenario, German SS Standarte Der Fuhrer are involved but lacking of SS WTs and Vehicles counters forces to use Wehrmacht ones. So the question is: are these Wehrmacht units (used as SS for the Scenario) to be considered as SS for any related SS skill -...
  20. Stefano G.

    Does clear halfway hex cast shadow?

    Hello everyone...:) i have just a little question about LOS. According to 10.3 Figuring Line of Sight "Units on a hex higher in elevation than the total height of a blocking/degrading-terrain hex can see and fire over it into hexes at a lower elevation than the total height of said blocking or...
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