Time to make the big mistake and split the fire. Taking two smaller shots rarely works for me. I've seen others do it and make it work. When I try it....not so much.
The Engr will fire at the Soviet units in J5. The Engr has 7 Infantry Firepower, the die roll is a 3. 7 + 3 = 10. TAV = 10.
That won't get anyone's attention.
Marakov has a morale/experience of 8, +2 for the wooden building, the die roll is a 9. 8 + 2 + 9 = 19. TDV = 19.
TDV is greater. Marakov doesn't double break.
The Regular Fire Team has a morale/experience of 7, +2 for the wooden building, the die roll is a 6. 7 + 2 + 6 = 16. TDV = 16.
TDV is greater. The Fire Team doesn't double break.
Okay, so far a normal result for me when I split fire.
Now for the LMG and Leader to fire at K5. Leader has 2 Infantry Firepower and the LMG has 8 Infantry Firepower, the die roll is a 7.
2 + 8 + 7 = 17. TAV = 17.
The Regular Fire Team has a morale/experience of 7, +2 for cover from the wooden building, the die roll is a 10. 7 + 2 + 10 = 19. TDV = 19.
TDV is greater the Fire Team is not broken.
The Green Fire Team has a morale/experience of 6, +2 for cover from the wooden building, the die roll is an 8. 6 + 2 + 8 = 16. TDV = 16.
TAV is greater the Green Fire Team breaks.
This ends Impulse 3.