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FIXED - CTD in Beda Fomm

minus10

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Playing with 5.1.25, I have a repeatable crash playing the Beda Fomm scenario. It may well be the same issue others have reported here recently. On the off chance it is not, I have emailed screenshots and save game to support(at)panthergames(dot)com. Looking forward to 5.1.26.
 

minus10

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Just updated to 5.1.26 and my crash still happens in my save file. Could you confirm you received my email with attached save file and screenshots please.

Edit: Attached zip with save.
 

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  • beda fomm.zip
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Hi
with a new game and version 5.1.26 Beda Fomm still crashes at 11:57 of the attached saved game. (saved game at 11:53)
Thanks
Derrick
 

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  • test.zip
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Hi Dave,
Yes it is the new version. But it appears to be at random time as I started another 2 games and it crashed at different times.
Strange.
Thanks,
Derrick
 

Dave 'Arjuna' O'Connor

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Thanks for the save Derrick. I have tracked down a hole in the logic. I was exempting cases where the subject of a plan was low on fuel but had requested a resup recently. This is only fine though if the task is not a mobile task. If it is mobile then the force must stop. I have made the mods and it now seems to work fine. I will do another build later this week. Thanks for testing this.Emergency Resup.jpg
 

minus10

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Nov 7, 2015
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Thanks David. Looks like this scenario is good for testing as I noted the supply situation can get interesting.
 
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