FIXED - CTD in Beda Fomm

minus10

Member
Playing with 5.1.25, I have a repeatable crash playing the Beda Fomm scenario. It may well be the same issue others have reported here recently. On the off chance it is not, I have emailed screenshots and save game to support(at)panthergames(dot)com. Looking forward to 5.1.26.
 

minus10

Member
Just updated to 5.1.26 and my crash still happens in my save file. Could you confirm you received my email with attached save file and screenshots please.

Edit: Attached zip with save.
 

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Hi
with a new game and version 5.1.26 Beda Fomm still crashes at 11:57 of the attached saved game. (saved game at 11:53)
Thanks
Derrick
 

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  • test.zip
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Dave 'Arjuna' O'Connor

Panther Games Designer
Not crashing here on my dev machine. Are you sure you updated to the latest version. What is the number at the bottom left of your screen? It should be 5.1.26.
 

Dave 'Arjuna' O'Connor

Panther Games Designer
I have just given two attack orders to two different brigade HQs and all seems to be going well. Can you please confirm the version you are running.
 
Hi Dave,
Yes it is the new version. But it appears to be at random time as I started another 2 games and it crashed at different times.
Strange.
Thanks,
Derrick
 

Dave 'Arjuna' O'Connor

Panther Games Designer
Thanks for the save Derrick. I have tracked down a hole in the logic. I was exempting cases where the subject of a plan was low on fuel but had requested a resup recently. This is only fine though if the task is not a mobile task. If it is mobile then the force must stop. I have made the mods and it now seems to work fine. I will do another build later this week. Thanks for testing this.Emergency Resup.jpg
 

minus10

Member
Thanks David. Looks like this scenario is good for testing as I noted the supply situation can get interesting.
 
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