From the Meuse to the Rhine is my favourite scenario. I've played it countless times, modded it many times to try alternatives (including once dropping a whole new division that Jim created), and I think it's a fantastic way to learn the detail of the game. It has everything in it. It takes a long time to play - you have to treat it as 2 concurrent sceanrios for much of the time, and 2 large ones, at that. Even on two arrows speed it will progress at a realistic pace. Try it, Bie.
As a tip I would say - SPOILER ALERT - that if you play as Allies on Painfully Realistic Delay, with care you will be able to replicate the historical fact of the Allies actually taking the north end (at least) of the Arnhem road bridge (due to the delay affecting the Axis panzer arrivals more). Achieving this on realistic delay is very tough (I've never done it). It is possible - if you thus seal off the north end of Arnhem bridge to prevent the Axis from getting over the bridge and down to Nijmegan (Grabner's force) - it's possible, I mean, to stop that crucial armoured (recon) reinforcement of Nijmegan and thus the Americans should be able to secure both sides of Nijmegan making it possible for you to get XXX Corps up to Arnhem by about day 5, which can enable you to reverse history. It takes a lot of detail, though, and a lot of attention to command capacity overload, for example. Before assaulting any of the crossings south of Arnhem you must thoroughly soak the defenders with arty - right up to your attack - otherwise they'll likely be blown in your face.