LnLP Forums and Resource Area Closing At The End of the Year

After careful consideration, we have made the decision to close the LnLP forums due to decreased activity, as the community has largely transitioned to other social media platforms. Going forward, all community engagement will be centralized on our Discord server. Game manuals will continue to be available in our Online Library, which now also includes our new AI Assistant. The AI Assistant is designed to answer a wide range of game rule questions and can guide you to the relevant sections of the manual. For the best experience, we encourage you to interact with the LnLP community via our Discord and Facebook pages. All support-related inquiries will be handled through our dedicated support site. LnLP Discord Server: https://discord.gg/FCj7EuqMxB

opportunity fire

  1. T

    Opp. Fire - Spend 2 Fate to Allow CC Unit to Fire

    I've not been able to spend the 2 Fate points to allow an ops complete unit to opportunity fire. I wonder if anyone else has noticed this?
  2. pares101

    opportunity fire question

    Is this correct?
  3. Starman

    Terrain silhouette vs terrain hex.

    The rules state that passing through a silhouette of terrsin degrades or blocks , yet the examples show the terrain blocked if it passes between two hut (LC buildings) hexes , the LOS does not touch either of the hut silhouettes. Is it whole hex terrain or just silhouettes or is it only...
  4. Eric Duckworth

    Hero Creation/OP Fire/Double Time/ Assault Move situation

    Situation: Assault fire capable unit (movement 4) and with a leader (movement 6) declare Assault Move at the double time (movement 6). The expend 1 MP and are subject to OF. The SMC leader is shaken and hence stops movement. The MMC casualty result generates a hero which should be able to...
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