I have managed to finish my game of Manhay Crossroads at last.
After a shaky start I managed to get ahead of my schedule again.
I have relearnt two important things playing this scenario.
1. How important it is to support the Armour with infantry especially at night.
I found I had to re structure the Bn's to ensure that each had an armoured unit and an infantry one.
Also because of the quantity of forested areas I often found I had to mix and match the dismounted infantry with the armour and the motorized Bn's in order to get at the numerous Allied Parachute Infantry hiding in them.
2. How devastating the Allied Air power is to morale for any unit hit by it.
I learnt quite early that you have to hide your valuable Armour into the edges of woods, during daylight in clear weather, preferably with good arcs of fire, to escape the wrath of the Allies ground attack aircraft but also to be of some use during the period of the day, when they are supposed to be most useful. Then move and attack with them at night with accompanying infantry.
This was a very high interference game, where I was usually managing with a command load of about 25-30 out of a maximum command load of 36.
So still well within the limit.
I also managed most of the Artillery and mortars myself, which was no hardship as there were not many of them in this game.
It was a very enjoyable play through without a single crash to report.
I would however like to see a bit of work done on the AI's use of Infantry/Armour cooperation.
I saw quite a number of moves and attacks at night in the forest with the armour as the advance guard instead of the infantry and this must be hurting the enemy AI more than it is the player, as we are able to monitor and adjust.
After a shaky start I managed to get ahead of my schedule again.
I have relearnt two important things playing this scenario.
1. How important it is to support the Armour with infantry especially at night.
I found I had to re structure the Bn's to ensure that each had an armoured unit and an infantry one.
Also because of the quantity of forested areas I often found I had to mix and match the dismounted infantry with the armour and the motorized Bn's in order to get at the numerous Allied Parachute Infantry hiding in them.
2. How devastating the Allied Air power is to morale for any unit hit by it.
I learnt quite early that you have to hide your valuable Armour into the edges of woods, during daylight in clear weather, preferably with good arcs of fire, to escape the wrath of the Allies ground attack aircraft but also to be of some use during the period of the day, when they are supposed to be most useful. Then move and attack with them at night with accompanying infantry.
This was a very high interference game, where I was usually managing with a command load of about 25-30 out of a maximum command load of 36.
So still well within the limit.
I also managed most of the Artillery and mortars myself, which was no hardship as there were not many of them in this game.
It was a very enjoyable play through without a single crash to report.
I would however like to see a bit of work done on the AI's use of Infantry/Armour cooperation.
I saw quite a number of moves and attacks at night in the forest with the armour as the advance guard instead of the infantry and this must be hurting the enemy AI more than it is the player, as we are able to monitor and adjust.
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