Which rules sets are you playing ?
How well tested are the rules beyond 4.1 ?
I think apart from some clarifications the main changes are :-
Reaction Opportunity Fire:- OF for normally non eligible GO units (even Fired ) on a D6 = 6 .
Assault Fire:- similar to Assault Move but Fire before move with same penalties as AM but must move in the same impulse. It states "Assault Fire CANNOT be used for OF" which is obvious as its in the activated units impulse. However it can reaction fire according to RF rules above. Units using Stealth Movement and Vehicles can use AF.
Successful Smoke Laying units can move with a Movement Allowance less one 1MP.
How well tested are the rules beyond 4.1 ?
I think apart from some clarifications the main changes are :-
Reaction Opportunity Fire:- OF for normally non eligible GO units (even Fired ) on a D6 = 6 .
Assault Fire:- similar to Assault Move but Fire before move with same penalties as AM but must move in the same impulse. It states "Assault Fire CANNOT be used for OF" which is obvious as its in the activated units impulse. However it can reaction fire according to RF rules above. Units using Stealth Movement and Vehicles can use AF.
Successful Smoke Laying units can move with a Movement Allowance less one 1MP.
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