I've been playing some CO2 with the update and Bradley at Bay incoming... I do have an issue with infantry AT weapons: they seem very ineffective. I often have infantry companies defending woods and towns that are almost completely ineffective against armoured companies. I've tried giving them ambush orders, and that doesn't seem to improve anything. As an extreme example, I was playing Greyhound Dash. I secured Soy with a battalion of the 156th PzG regiment. This action occurred over ~12h late afternoon (snow, visibility ~300m) then throughout night-time. A 14-strong US tank company of Shermans and variants strolled up, shot up one of my companies at about 200m, forced it to retreat and rolled into the town after it. There it engaged a second-line company backed up by three 75mm AT guns. Eventually the first company recovered and returned to its position, thereby sandwiching the shermans front and rear. These two infanty companies fired all their panzerfausts and panzerschrek AP (~20-25 per company?) and a third inf company on the flank also loosed a few. I lost about 50 panzergrenadiers, and did no damage in return. (Just to add insult to injury, the AT platoon also achieved nothing, but lost 2 guns and ~15 men.) Eventually the armoured company just left. I'm aware that in this case visibility was very poor, but 40-50 shots from weapons with ~200mm penetration dealing no kills seems incredible. Close terrain such as towns should be perfect for infantry to make effective use of this sort of weaponry, but in practice it seems to me that armoured companies rarely take casualties, and even if they do, very few. Is this just me? Am I doing something wrong? Is this historical? Any ideas?