While I am impatiently waiting for WaW85 to arrive I was looking through the old World at War Rules, 'The Untold Stories' being the goto set of rules and I realised that it provides a quick play rule set in 15 pages for WaW85 which needed very few changes or additions
[changed HQs, Leaders, Formation Cards replacing Chits, mortars can direct fire and Designated Formations (Rubble from its expansion Paris is Burning, though not heroes or craters) dropped augmented FP and Conditional Morale .]
The rules apart from HQ/Leaders are largely identical to the original though the unit data, components, tables and Rules for Reference are a vast and appreciated improvement , especially the visual indicators for unit special abilities that apart from spotting eligibility saves looking up tables by unit type to check e.g. moving fire.
This is not a critism of the new rules and for reference is a a compliment as often poorly implemented in games, it keeps a game flowing if that elusive rule can be quickly found, itbis a possible missed opportunity.
[changed HQs, Leaders, Formation Cards replacing Chits, mortars can direct fire and Designated Formations (Rubble from its expansion Paris is Burning, though not heroes or craters) dropped augmented FP and Conditional Morale .]
The rules apart from HQ/Leaders are largely identical to the original though the unit data, components, tables and Rules for Reference are a vast and appreciated improvement , especially the visual indicators for unit special abilities that apart from spotting eligibility saves looking up tables by unit type to check e.g. moving fire.
This is not a critism of the new rules and for reference is a a compliment as often poorly implemented in games, it keeps a game flowing if that elusive rule can be quickly found, itbis a possible missed opportunity.