I just got for a very fair price a new unpunched copy of the first Ln'L game.
Inside there was Anzack expansion too
I looked trought the rulebook to find what was Ln'L at the beginning.
Things i noticed :
- The art team ( three guys ) where involved. I don't seem to recall their names in other modules ( may be wrong ).
- The rule about the possibility to divide a MMC in not present ( maybe there is one somewhere but not easy to find ).
- Optional rule for the leaders : "if a leader at the beginning of a scenario don't have a skill card assigned but have a positive leadership value can choose a random one.
- On the back of the box there is a text that states names for the following modules ( some never released ) like Desert storm, Operation Anaconda and a sci-fi one?
Hope you found the thread interesting.
Inside there was Anzack expansion too
I looked trought the rulebook to find what was Ln'L at the beginning.
Things i noticed :
- The art team ( three guys ) where involved. I don't seem to recall their names in other modules ( may be wrong ).
- The rule about the possibility to divide a MMC in not present ( maybe there is one somewhere but not easy to find ).
- Optional rule for the leaders : "if a leader at the beginning of a scenario don't have a skill card assigned but have a positive leadership value can choose a random one.
- On the back of the box there is a text that states names for the following modules ( some never released ) like Desert storm, Operation Anaconda and a sci-fi one?
Hope you found the thread interesting.