The rules state that passing through a silhouette of terrsin degrades or blocks , yet the examples show the terrain blocked if it passes between two hut (LC buildings) hexes , the LOS does not touch either of the hut silhouettes.
Is it whole hex terrain or just silhouettes or is it only degrading that silhouettes count. This is very confusing language and the examples contradict it.
The same for OF changes can you still make an OF per MP spent in a hex or not the rules say once per hex but the notes and some other rules still refer to per MP.
These are both basic rules and I didn't expect them to be more confusing than the original rules.
Is it whole hex terrain or just silhouettes or is it only degrading that silhouettes count. This is very confusing language and the examples contradict it.
The same for OF changes can you still make an OF per MP spent in a hex or not the rules say once per hex but the notes and some other rules still refer to per MP.
These are both basic rules and I didn't expect them to be more confusing than the original rules.