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  1. crak

    Captured AT SW in Close Assault

    The rules say a captured weapon is lost in melee if the enemy isn't eliminated. What about close assault with a captured AT weapon? Rules as written don't mention Close Assault specifically. Either from failing the MC to get into it or failing the opposed roll if you do.
  2. crak

    Heroes of the Motherland Campaign

    I'm playing through the 5 scenario campaign and notice that the bonus for the winner is to recover one abandoned non-wreck non-rubbled vehicle to use in the next scenario... Am I missing something? What if the vehicle survived? Is it really true that you can bring an abandoned tank with you...
  3. crak

    Dust in Opportunity Fire

    In Heroes of North Africa, the paragraph on placing dust markers say they are placed at the end of the first move. But on the next turn if the vehicle moves, they are picked up and replaced "in accordance with the above" If movement gets interrupted for opportunity fire, are they picked up and...
  4. crak

    Vehicles in Melee?

    Can vehicles melee with their MG firepower, or only overrun? I have a tank that can roll into a shaken stack but doesn't have the extra MF to overrun. Perfectly happy to have him sit there under a melee marker though. It seems like vehicle melee is covered by overrun and close assault but I...
  5. crak

    Clearing minefields with disrupted infantry

    There are some disrupted pioneers next to a minefield who want to clear it so a tank battalion can pour through. The rules don't say they need to be good order. But they do say clearing the minefield counts as movement and disrupted units aren't allowed to move towards the enemy. But wait, it...
  6. crak

    Map edge half hexes?

    Are half hexes on the edge on the map and usable for movement or off the map? I'm going with on map for now. I'm playing Desert Heat and it matters for some movement around a minefield, bringing on reinforcements, and needing to move troops off the edge of the map for victory.
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