Should read 10.7 Combat Results as no mention of Missile checks in 10.7, 8 or 9 the rule is in
10.10 Missile Ammo Check
Immediately after a unit executes Direct Fire with its green AP value (ATGM-armed units); or its blue AP value if it also has a blue Range value (SAM units), it rolls 2d6 for a Missile Ammo Check
10.10 Missile Ammo Check
Immediately after a unit executes Direct Fire with its green AP value (ATGM-armed units); or its blue AP value if it also has a blue Range value (SAM units), it rolls 2d6 for a Missile Ammo Check