Dr. Strangelove
Member
So, after playing a few scenarios, I’ve noticed several things about the AI:
1. It’s not very good at using reserves. It may keep a unit in reserve, but during the attack, won’t swap them when needed.
2. It’s not good at using AT guns. It doesn’t deploy them where LOS is best, and sometimes deploys them way behind the infantry, blocking its LOS with trees or buildings. When I ordered the AI to defend a city in my last game, AI placed AT units roughly in the middle, and infantry units on the borders. Once tanks came, it did not shift anything.
3. It very often sends one or two units way behind my lines, where they are often easily killed by my reserves.
4. It keeps putting HQs on the front line as an enemy.
5. When I order it to defend a position, it would usually deploy behind where I ask it to, even when I’m asking it to defend a town and it chooses to to deploy several hundred yards behind it, with no cover.
6. Overall, it’s not good at defense in depth when asked to defend area by me. It won’t call reserve units to contain the enemy attack.
7. Friendly AI doesn’t seem to be good at flanking, and the only way to utilise fast units is to detach them and control them myself, clearly specifying the route with multiple waypoints.
Would you agree with that? Overall, when it comes to AI, I quite often found that it doesn’t behave plausibly as a military officer. It can be quite good, but I can’t really trust it to command friendly troops.
1. It’s not very good at using reserves. It may keep a unit in reserve, but during the attack, won’t swap them when needed.
2. It’s not good at using AT guns. It doesn’t deploy them where LOS is best, and sometimes deploys them way behind the infantry, blocking its LOS with trees or buildings. When I ordered the AI to defend a city in my last game, AI placed AT units roughly in the middle, and infantry units on the borders. Once tanks came, it did not shift anything.
3. It very often sends one or two units way behind my lines, where they are often easily killed by my reserves.
4. It keeps putting HQs on the front line as an enemy.
5. When I order it to defend a position, it would usually deploy behind where I ask it to, even when I’m asking it to defend a town and it chooses to to deploy several hundred yards behind it, with no cover.
6. Overall, it’s not good at defense in depth when asked to defend area by me. It won’t call reserve units to contain the enemy attack.
7. Friendly AI doesn’t seem to be good at flanking, and the only way to utilise fast units is to detach them and control them myself, clearly specifying the route with multiple waypoints.
Would you agree with that? Overall, when it comes to AI, I quite often found that it doesn’t behave plausibly as a military officer. It can be quite good, but I can’t really trust it to command friendly troops.