Noxos
Member
Or is this simply not possible? If not possible, any chance I can get a discount on the "Commander Pack"?
Ok did some reading, I see that the version being sold here has some UI changes. Are the scenarios from the Matrix version import-eable into the base game that's free here?
In 2010, Panther Games rebranded their long running games series to Command Ops and released their latest title, Command Ops: Battles from the Bulge (BFTB). This is what is referred to as Command Ops 1 as far as I know.
The game engine that preceded it was part of the Airborne Assault pack.
I actually have the boxed version of the original Airborne Assault right in front of me now that I bought in 2002 I think. The receipt is to faded to read lol
HTTR was an expansion of the AA title.
Then remade and released for BFTB (Command Ops 1) as an expansion for that.
Novox,
You cannot convert maps and estabs from prior to BFTB. There is no conversion code for these.
Is that so. Did they load OK? Have you checked the layer data and map data?Erm, I think you meant scenarios and estabs....
Because I can actually load HTTR maps, if I tell MapMaker to ignore the old map extension, as I can just change the filter to display "all files" (= *.*) in the open-file-dialogue. * hint hint *
Well, it was just a shot from the hip, to see if it's a viable way to use old map files. Visually, everything looked fine, not one layer missing. Even the "Heide" terrain and polders/beaches were in there. I did not check/calculate terrain tables, etc.Is that so. Did they load OK? Have you checked the layer data and map data?
Update: I (re-?)calculated the terrain tables and checked some map data, even line embankment values were displayed/converted correctly, up to the T and down to the shortest embankment line . The movement table shows that all areas can be reached by foot units, and that certain terrain types deny movement to wheeled units.Is that so. Did they load OK? Have you checked the layer data and map data?
Anywhere I can read a detailed changelog versus the Matrix version? I need to convince myself it's worth paying twice for the same content
Sorry Iconoclast. I have read your question a few times but still don't understand the thrust of it. Perhaps its to do with the naming.That still brings up a very legitimate question. Certainly a question that doesen't need to be answered right now, but: What future features are included in the current packs, before first 'DLCs' hit the market that we have to pay for? I think that is a reasonable question to ask from a customers perspective.
No offense intended, just a pointer that might be intereresting in terms of marketing.
Regards
"Upgrading".... users who want new features will basically finance the release of new core versions by paying for upgrading their modules. How much will users have to pay for an upgrade?When we release CO3 the engine will be free. As with CO2 you will then have the option to upgrade your existing modules or not as you see fit..
If the users have to pay for upgrading their modules (which they had paid for already), wouldn't it be a nice move to let them call one or another shot (= means priority for a new feature)?Then we can start on the new features for CO3. These will be sequential tasking and triggers.