Build 5.1.20

Dave 'Arjuna' O'Connor

Panther Games Designer
Jul 31, 2014
Canberra, Australia
Hi all,

I am starting a new build 5.1.20 (final release) and hope to get this up to LNL later today. It will take them a few days to get it to you all.

* Ensure Organic Unit Type Filter Buttons displayed in OB dialog when structure type is organic.
* Fixed incorrect assert when creating GameWindow - now assert that the mDialogToolbar is loaded.
* Added ability to use '+' character in force icon designations
* Ensure that the only time in the game in which we use D2D drawing is when the game is paused.
* Ensure the RetakePosition flag of the Game Task defaults to true.
* Remove old SideBar offset to the location of the onMap context menu popup.
* Ensure suspended supply routes are taken into account when drawing on map supply routes.
* Reduce supply route suspension duration from 48 to 24 hours.
* Ensure when copying tasks that if the taskType has changed to Defend then it resets the RetakePosition flag to the default.


Oct 22, 2014
Vancouver BC, Canada

Just wondered if this build is actually the final "final version" (so to speak) or if there may be another one in the offing pending results from 5.1.20.
Either way, does it mean command distances are in or out?


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