Dave 'Arjuna' O'Connor
Panther Games Designer
- Joined
- Jul 31, 2014
- Messages
- 3,416
- Points
- 113
- Location
- Canberra, Australia
- Website
- www.panthergames.com
Hi all,
I am just in the process of working up a new build. The changes are below.
Build 5.1.26
I am just in the process of working up a new build. The changes are below.
Build 5.1.26
- Pad out endTime when creating temp defend mission while waiting for resupply run if supplyRun event occuring this minute. Fixes assert at ScenMissionPlan:VerifyMissionTask() line 4447.
- Ensure SendOrders() called if ReplanAllMissionPlans() called inside ScenSupplyTransportEventProcessEvent(). This fixes the issue where Command Ops stops working because of access violation due to units not having a current unit task.
- Ensure ScenResupplyRequestDeterminePriority() handles cases where unit does not have current unit task.
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