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Does clear halfway hex cast shadow?

Stefano G.

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Hello everyone...:)
i have just a little question about LOS.

According to 10.3 Figuring Line of Sight

"Units on a hex higher in elevation than the total height of a blocking/degrading-terrain hex can see and fire over it into hexes at a lower elevation than the total height of said blocking or degrading terrain hex.
Furthermore, since the LOS in this situation is traced OVER the blocking/degrading terrain, it is not blocked/degraded in any way. However, Level-1 and -2 blocking/degrading terrain casts a one-hex shadow that blocks LOS to units located directly behind them.
"

well...here is my doubt/question:
if the halfway hex has not blocking/degrading terrain (e.g. a level 1 clear hex) does it cast shadow even so ?

for example: firing unit is on 2-level hex and its target is on 0-level hex, between them there is a clear 1-level hex...does it cast shadow? :rolleyes:
I do suppose that such halfway clear hex does NOT cast any shadow (as rule states), but having had some doubts in recent game session, i would like to have a confirmation...
 
Last edited:

Qwirz

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Stefano!
According to 10.3 "Level 1 and Level 2 blocking/degrading terrain casts a one hex shadow that blocks LOS to units located directly behind them".
1 and 2 level Hills are blocking terrain just as 1 and 2 level building.
I think they cast the shadow....
 

Stefano G.

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Stefano!
According to 10.3 "Level 1 and Level 2 blocking/degrading terrain casts a one hex shadow that blocks LOS to units located directly behind them".
1 and 2 level Hills are blocking terrain just as 1 and 2 level building.
I think they cast the shadow....

Hello Ruben...
it's a debatable point:
1 and 2 level Hills are blocking/degrading if the terrain on these hexes is blocking/degrading (as is writen in TEC)

...i.e. a 1 level hex with Forest terrain is blocking but the same 1 level hex with light wood on it is only degrading...so if it was a clear 1 level hex (let's think Open or Road 1 level hex) it shoud not cast any shadow...what do you think about?:)
 

Jeff Lewis

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Jul 20, 2013
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We're talking about elevation here. Clear does not have elevation other than the hex it is in. A Clear Level-1 Hill does cast a shadow if the hex behind it is ground level. So let's say H1 and H2 are Level-1 Clear and H3 is Ground-level Clear. H1 does not have LOS to H3 and vice-versa. H2 has LOS to both.

If H1 and H3 are Ground-level Clear and H2 is Level-1 Clear, H1 and H3 do not have LOS to each other b/c of the Level-1 Hill in H2 blocking it. So a Hill w/o another blocking/degrading terrain on it can be blocking terrain. It's about elevation.
 
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