Sir, Thank you for responding! Sorry for the little-long read.
Yes, I understand I'm referring to the physical table-top counters. Maybe, because I'm new I don't really understand how the game mechanics work yet. I thought a Chaplain (for example) does provide a LM-TYPE modifier, indicated in the same spot as LM on a LEADER-leader, but used to Rally ONLY.
So.. having an indicator in the same position for a SMC (Single Man Counter?, is that correct?) that meant different things, is kind of confusing for me (as a newer player). Therefore I thought: "Huh. Maybe they could color-code or indicate somehow (maybe by shape) when a SMC can Rally Only (no tactical advantage). That'd make it easier for new players like me to understand when looking at the unit (counter), similar to an Assault Move indicator appears different, and you don't have to look it up by unit". Or.. that's pretty close to what I thought. Making the game easier for newer players might invite more players to play; hence the whole concept of LnLT vs much more complicated rulesets. BUT... in this case it would come at the cost of updating the counters, which .. might mean everybody would have to buy updated counters.
ALSO, and then, I had a second, separate thought: Some LEADER-Leaders are good tacticians but horrible motivators (rally), and some are great motivators but horrible at tactics. (I'm we can all think of a couple good examples). A second idea would be to have TWO LM-type numbers: Rally / Tactical.
Either suggestion above WOULD entail a lot of work. If they're not acceptable *shrugs* the game is pretty good 'as is' with 20 or so years of refinement. Thank you for all you do! and thank you for your reply and consideration!