EzraNehemiah
Member
I haven`t had much luck with bridging the Sauer in the south with 212th Volksgrenadiers Div. Despite the failure, I am having alot of fun with the scenario. I had to divert north and come down through the 276th bridgehead. The time lost was critical. The little "memorial" cross sadly was my bridge engineer unit. Once I was pinned down, it was only a matter of time and all was lost.
Here is an interesting quote from, "Hitler`s last Offensive" regarding my failure;
" The Volksgrenadiers had poured across the Sauer but the American artillery on the Schlamm Bach ridge, although forced to move several times, had fired their fifteen howitzers almost without stop, slowing the German advance and preventing the putting in of strong bridges needed to carry the heavy supporting weapons" (Elstob 194-195).
In the game, this very thing happened! Upon reading this in the book and seeing it happen in the game, I was given a new appreciation for the remarkable, yet varied, outcomes of Command Ops. I have learned to slow down and appreciate the depth of this simulation--Bravo to the development team!
As a result (in the game), I was unable to achieve an exit in time. Why? Because I lacked the needed support and failed to coordinate my artillery with my final assault.
Quite a remarkable game (if I can use the term).
Here is an interesting quote from, "Hitler`s last Offensive" regarding my failure;
" The Volksgrenadiers had poured across the Sauer but the American artillery on the Schlamm Bach ridge, although forced to move several times, had fired their fifteen howitzers almost without stop, slowing the German advance and preventing the putting in of strong bridges needed to carry the heavy supporting weapons" (Elstob 194-195).
In the game, this very thing happened! Upon reading this in the book and seeing it happen in the game, I was given a new appreciation for the remarkable, yet varied, outcomes of Command Ops. I have learned to slow down and appreciate the depth of this simulation--Bravo to the development team!
As a result (in the game), I was unable to achieve an exit in time. Why? Because I lacked the needed support and failed to coordinate my artillery with my final assault.
Quite a remarkable game (if I can use the term).