Jack Ruetty
Member
- Joined
- Mar 2, 2014
- Messages
- 185
- Points
- 18
- Age
- 70
1. The Normandy Module Rules state "Add 2 to the Morale Check if any Opportunity Fire-eligible (5.3) machine gun (e.g., MG34, MG42, 7.92mm Weapon Teams) or AA Weapon Teams (AA-designated WTs or the German 88mm WT) are within range of any of the three hexes." This implies to me +2 total no matter how many eligible units there are.
The Normandy Summary Sheet states "+2 per Opportunity Fire-eligible MG, AA, or 88 mm WT in range of flight path." This implies to me +2 for every eligible unit.
In the scenario Overlord Begins I had two units fire on a glider but received a +2 modifier to the MC. Tom seems to be following the Normandy Module Rules.
So which is correct the module rules or the summary card (or am I looking at it wrong)?
2. The Normandy Summary Card states if a glider fails its MC but is <=14 "Place occupants as Shaken or eliminate WTs and vehicles." The Normandy Module Rules make no reference to (at least that I can see) eliminating WTs and vehicles.
Am I missing something or which is correct the module rules or the summary card?
Jack
The Normandy Summary Sheet states "+2 per Opportunity Fire-eligible MG, AA, or 88 mm WT in range of flight path." This implies to me +2 for every eligible unit.
In the scenario Overlord Begins I had two units fire on a glider but received a +2 modifier to the MC. Tom seems to be following the Normandy Module Rules.
So which is correct the module rules or the summary card (or am I looking at it wrong)?
2. The Normandy Summary Card states if a glider fails its MC but is <=14 "Place occupants as Shaken or eliminate WTs and vehicles." The Normandy Module Rules make no reference to (at least that I can see) eliminating WTs and vehicles.
Am I missing something or which is correct the module rules or the summary card?
Jack