jdyoungca
Member
Hi all,
New member here. I got the game via the kickstarter and am working my way through the rules. I had a couple of questions regarding Artillery.
1 - Artillery is said to attack all units in the target hex. Does this mean if I score 2 hits:
- each unit in the target hex receives two hits?, or
- the unit I chose in the hex receives two hits, and if any are left after the unit is eliminated the remaining hits are applied to the second unit
2 - Can an HQ stacked with a unit where the HQ applied its bonus to the units fire also spot for artillery in the same formation step?
As a side note, artillery seems awfully deadly to tanks. I was playing through scenario 2 and the M113 mounted mortar was taking out T-62s, which seems unlikely. I'm used to playing Team Yankee where a mortar would have no chance of taking out a tank.
Jeff
New member here. I got the game via the kickstarter and am working my way through the rules. I had a couple of questions regarding Artillery.
1 - Artillery is said to attack all units in the target hex. Does this mean if I score 2 hits:
- each unit in the target hex receives two hits?, or
- the unit I chose in the hex receives two hits, and if any are left after the unit is eliminated the remaining hits are applied to the second unit
2 - Can an HQ stacked with a unit where the HQ applied its bonus to the units fire also spot for artillery in the same formation step?
As a side note, artillery seems awfully deadly to tanks. I was playing through scenario 2 and the M113 mounted mortar was taking out T-62s, which seems unlikely. I'm used to playing Team Yankee where a mortar would have no chance of taking out a tank.
Jeff