Coming up to 9.30pm. A few things have happened:
1. I've tried to change the orders for as many units as possible to either rest in-situ or 'normal' for the task they're doing (defend, usually) so as to try to let them get some rest in. Nearly every unit I have is now fatigued at least around 50%. Though I'm sure there will be night attacks (and unsure what the effect on a unit's defensive capabilities is if it's resting when attacked - anyone know?) it's going to be realy important to get those fatigue levels down as there are almost 48 hours left to run and (I'm guessing) many, many more Italian units yet to arrive. We have to be able to fight throughout tomorrow without fatigue wrecking everything. Fighting by night, I know, significantly increases fatigue levels, so I will try to avoid it, though mostly the choice is out of my hands.
2. I've moved back B.KDG (the 11 Marmon-Harringtons) from their ambush position to a position guarding the extreme west, near the beach, where they can hopefully rest a little. They've done their job and taken no losses.
3. 3H and 7H I'm leaving where they are for the time being, though 7H is very exposed only a hundred metres or so east of the Via Balbia. So far 7H has taken no losses. I will pull it back if that starts, but for now I want them to continue their 'attack' on the columns on the road. 7H aren't doing anything anyway as they arrived in position next to the 2RB mortars and promptly went into a rest mode, they were so exhausted.....
4. The enemy has suffered heavily so far. There are 9 disband/destroyed/surrender crosses on the map now. Note the one furthest south. This was the unit the intel kept changing its mind about. It was shown as assaulting towards B.2RB and I dropped another barrage on it from the 25 pounders, causing it to promptly surrender, making me think it wasn't assaulting at all, but probably running.....as has been noted by Daz elsewhere, there is definitely something going on with the intel...probably something broken...
5. I've moved up my southernmost rear guard units (the AA and AT units) to a closer blocking position as I feared otherwise they would sit down there and not be used throughout the scenario...
6. If I can rest I feel like we're in good shape right now, relatively. In particular, we've suffered very few losses and we have a significant reserve capability.
The same area with counter auto scaling on, and some crap graphics from me.....but I'm sure you get the idea...
The damage inflicted so far:
This unit (below) - which was involved in a clash with the nearby enemy destroyed unit (or surrendered, I forget which) before my 25 pounders resolved the fight, and is one of the few units to have taken some casualties - has fatigue stats etc that are fairly typical. Some units - the AC units and the tanks that have just deployed - have higher levels though.