Heroes of Normandy - Battle of Bloody Gulch
My brother and I have been playing this scenario over & over trying to figure out if there's any possible way for the US to win this one. So far it's a massive loss each & every time for the US. So much so that it seems wildly unbalanced.
The scenario description suggests that the US forces are expanding their defensive lines, but the setup has them all sitting on the road in the middle of the map. So it's more of a meeting engagement even though the description you'd think the US actually had some defensive lines. The description does refer to the US forces as 'over powered & out numbered' so I would expect that to be the case in the game, and it is; the US forces are indeed badly out numbered and over powered. But worst of all, the description suggests that the Germans historically ran out of time before US reinforcements arrived. While the game gives the Germans 10 full turns, with really no chance of them running out of time before wiping the US forces out.
8 US squads, 2 leaders, 1 medic
14 German squads, 5 leaders, 4 MGs (SS & Fallschirmjäger)
Even if you adjust the game balance slider to fully favor the US, it only takes away 1 German squad and 1 MG.
Regardless of the strategy the US forces take, the Germans have a full 10 turns to hunt them down and wipe them out. If they fall back and make a stand grouped together, they seem to be able to hold out to about turn 8 max. That's assuming you are playing against a German player who's properly taking all of the German advantages and playing a moderately aggressive game.
The fix for this might be shortening the turns to 9 and giving the US a bit more of a fighting chance. Perhaps 1 more leader + 1 more squad.
This scenario seems so unbalanced after several play throughs, trying various strategies, it really felt very much unlike any other scenario we've played in the digital series of games. So I got curious about whether the digital scenario was actually the same as the board game scenario. But it turns out that this scenario doesn't appear in the board game scenarios.
So I have to ask.... what's up with this scenario? Where did it come from, and why does it seem so unbalanced?
My brother and I have been playing this scenario over & over trying to figure out if there's any possible way for the US to win this one. So far it's a massive loss each & every time for the US. So much so that it seems wildly unbalanced.
The scenario description suggests that the US forces are expanding their defensive lines, but the setup has them all sitting on the road in the middle of the map. So it's more of a meeting engagement even though the description you'd think the US actually had some defensive lines. The description does refer to the US forces as 'over powered & out numbered' so I would expect that to be the case in the game, and it is; the US forces are indeed badly out numbered and over powered. But worst of all, the description suggests that the Germans historically ran out of time before US reinforcements arrived. While the game gives the Germans 10 full turns, with really no chance of them running out of time before wiping the US forces out.
8 US squads, 2 leaders, 1 medic
14 German squads, 5 leaders, 4 MGs (SS & Fallschirmjäger)
Even if you adjust the game balance slider to fully favor the US, it only takes away 1 German squad and 1 MG.
Regardless of the strategy the US forces take, the Germans have a full 10 turns to hunt them down and wipe them out. If they fall back and make a stand grouped together, they seem to be able to hold out to about turn 8 max. That's assuming you are playing against a German player who's properly taking all of the German advantages and playing a moderately aggressive game.
The fix for this might be shortening the turns to 9 and giving the US a bit more of a fighting chance. Perhaps 1 more leader + 1 more squad.
This scenario seems so unbalanced after several play throughs, trying various strategies, it really felt very much unlike any other scenario we've played in the digital series of games. So I got curious about whether the digital scenario was actually the same as the board game scenario. But it turns out that this scenario doesn't appear in the board game scenarios.
So I have to ask.... what's up with this scenario? Where did it come from, and why does it seem so unbalanced?
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