Carlos S. Olivares Pérez
Member
What do you think of this?
SMC can move directly from a second story of a multi-story building to an external geometrically adjacent* hex. This movement only costs 1 MP. If the outside hex is lower than the second story (as it happens usually), the SMC must do a Morale Check without modifiers; if the SMC fails this Morale Checks, the SMC gets Wounded.
If several SMC are doing this movement and one gets Wounded, the rest cannot continue moving and must stay with the Wounded.
* "Geometrically adjacent" means that is adjacent in terms of the drawing of the map, not in terms of the game; because, as you may know, in terms of game a second story hex of a multi-story building is only adjacent to:
SMC can move directly from a second story of a multi-story building to an external geometrically adjacent* hex. This movement only costs 1 MP. If the outside hex is lower than the second story (as it happens usually), the SMC must do a Morale Check without modifiers; if the SMC fails this Morale Checks, the SMC gets Wounded.
If several SMC are doing this movement and one gets Wounded, the rest cannot continue moving and must stay with the Wounded.
* "Geometrically adjacent" means that is adjacent in terms of the drawing of the map, not in terms of the game; because, as you may know, in terms of game a second story hex of a multi-story building is only adjacent to:
- adjacent upper hexes of the second story inside the building
- the hex below it