Heroes of the Motherland Vassal Modules v2.3

Heroes of the Motherland Vassal Modules v2.2

  1. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    Hey thanks to you for all the hard work on these VASSAL modules
     
  2. Trent Garner

    Trent Garner Moderator
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    You're welcome, it's encouraging to receive all the great feedback!
     
  3. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    The Stug IIIG in this module does not have the Button up right-clik menu option (it is present in the HON module)
     
  4. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    Trent, you have no idea how many hours of joy you gave me with your VASSAL modules. Sometimes, it is the only gaming time I can afford for months,; the PBEM is great to play one impulse or two a day, leaving you with the necessary hours for big workload and family matters
     
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  5. Trent Garner

    Trent Garner Moderator
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    Good eye, sir! I have corrected this in the development module for the next release. I hope to have time to update the LnLT Vassal modules during the upcoming holiday break. I appreciate all your feedback, Stéphane.

    Apologies for the break in updates this year, I appreciate everyone's patience..
     
  6. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    Quite frankly, you have to play to catch these :)
     
  7. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    Using the right-click menu or the keyboard shortcut to get a shaken half-squad from a unshaken 1-6-4-5 German squad will get you a 0-5-4 with the ODD option (CTRL W) and a 1-5-4 with the EVEN option (CTRL Q) while the Module rules and scenario booklet tells you it should be te reverse (under 13.3.3)

    I had already signaled this for HON too. BTW Trent, have you seen my post there?
    https://forums.lnlpublishing.com/threads/heroes-of-normandy-vassal-module.4519/#post-26965
     
  8. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    And so are the associated 1-3-4-5 half-squad
     
  9. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    The text that appears in the log box when you check LOS refers to odd maps numbers (such as map 17 instead of maps 44, or 45 or 47)
     
  10. rfdoane98

    rfdoane98 Member

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    Trent, I would be happy to lend a hand with building and maintaining the VASSAL modules if you're open to having an assistant. I've made quite a few of them and know how time consuming it can be. Consider it an open offer.
     
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  11. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    Using the right click menu to inflict casualties on a unshaken Pioneer 2-3-4-6 squad only shakes it, without replacing it by a shaken 1-3-4-6 Pioneer half-squad.

    Using the right click menu to inflict casualties on a shaken Pioneer 2-3-4-6 squad has no effect at all
     
  12. Trent Garner

    Trent Garner Moderator
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    Got it, I will update the module before posting to the Vassal website. Also copied the updated module for David and LnLP.
     
  13. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    The Sig33 included in this VASSAL module is the one that came in Heroes in Defiance. It does not reflect the actual Sig33 that is in Heroes of the Motherland (and which is akin to the one that was in Not One Step Back). Not only is the picture different but almost all stats too.
     
  14. Trent Garner

    Trent Garner Moderator
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    That's interesting, just not sure how it happened. The digital counter sheet agrees with you, but the artwork I have does not (obviously). I'll get this corrected as soon as possible.
     
  15. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    The to-hit table of the T-34/85 is the same than the one for the T-34. It should differ
     
  16. Stéphane Tanguay

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    None of the non-turreted non-open top Russian vehicles have the button up option in their right click menu
     
  17. Trent Garner

    Trent Garner Moderator
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    The T-34/85 has been corrected with the proper To-Hit table. Thanks again for all your help, Stéphane!

    Regarding Open and Buttoned status, according to rule 15.0.1 (pg86) in the Core Rulebook v5.0:

    Vehicles can be either open or buttoned. This status is shown with the Open and Buttoned Turret markers. By default, vehicles are considered open; this status need not be shown with an Open marker.

    With that rule in mind, non-turreted vehicles have not been given the option to be Open or Buttoned, and there are no official markers to indicate this status for non-turreted vehicles. Perhaps this is not the correct interpretation? Maybe we can get some clarification on that from LnLP? Otherwise, I will leave the Vassal modules as they are.
     
  18. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    A non-turreted vehicle can certainly be Open or Buttoned but you are right, in most modules, there is no "official" way to show this. I usually use any turret marker. There are Buttoned markers though in Day of Heroes and Heroes of the Nam.

    In VASSAL, there is a Buttoned marker, so it's no big deal. I was just signaling that none of the non-turreted non-open top Russian vehicles have the button up option in their right click menu, while the German StugIIIG, also a non-turreted non-open top vehicle, has such an option.
     
  19. Stéphane Tanguay

    Stéphane Tanguay Moderator
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    The to-hit table of the Waffen SS StugIIIG is inverted with the one of the Waffen SS PzIII J. The to-hit table of the Waffen SS PzF30 and the Waffen SS RPzB54 are inverted too. The corresponding Wermacht counters are just fine
     
  20. David Heath

    David Heath Administrator
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    David Heath updated Heroes of the Motherland Vassal Modules with a new update entry:

    Heroes of the Motherland Vassal Modules

    Read the rest of this update entry...
     

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