W.Klein
Member
- Joined
- Apr 29, 2014
- Messages
- 3
- Points
- 3
- Age
- 46
Hi, regarding the possibility of generating own LnL battles with the existing modules i developed a small random battle system, but in german language. If there is interest I could translate it
of course.
With this system you can define small, medium or tall fights with the maps of the modules BoH, NosB, Swift&B.
First you have to define the battle size, via 1d6 the kind of battle (Attack or meeting engagement) and then with 1d6 the map pieces and targets on the maps.
Afterwards you have to choose your troops based on the scen size (f.example: medium is with 500 points for troops). I have taken all troops in the modules into a excel database which is calculating on different variables the purchase points of each unit (from leader - vehicle - offboard arty...)
So you can choose all your troops out of a list to a max of the available scen point.
Then you have to define via 1d6 the availability of troops number starting the battle and possible reinforcements during specific turns
After that, if you have bought some offboard arty you have to roll for what kind of arty support is available during that scen.
Finishing this you have to define with a roll on which side are the forces starting.
Then fight... have fun!
Ok, this is now available... but in german, only ;-)
of course.
With this system you can define small, medium or tall fights with the maps of the modules BoH, NosB, Swift&B.
First you have to define the battle size, via 1d6 the kind of battle (Attack or meeting engagement) and then with 1d6 the map pieces and targets on the maps.
Afterwards you have to choose your troops based on the scen size (f.example: medium is with 500 points for troops). I have taken all troops in the modules into a excel database which is calculating on different variables the purchase points of each unit (from leader - vehicle - offboard arty...)
So you can choose all your troops out of a list to a max of the available scen point.
Then you have to define via 1d6 the availability of troops number starting the battle and possible reinforcements during specific turns
After that, if you have bought some offboard arty you have to roll for what kind of arty support is available during that scen.
Finishing this you have to define with a roll on which side are the forces starting.
Then fight... have fun!
Ok, this is now available... but in german, only ;-)