I would like more detail and options for non historical weather
* air temperature should be critical factor, if air temp is at or below 0*C then precipitation can only be snow
if air temp is at or below 0*C then ground condition should be frozen unless its snowing in which case its snow
if air temp is above 0*C its either dry, mud or quagmire
if air temp is above 0*C immediately after a freeze then it should be thaw/slush/mud for half a day or so before it can deteriorate to quagmire
for every 100 meters of elevation temp drops by 1*C
two or more weather events per 24 hour, ie daylight and nighttime
variable fog density with its effect on visibility
quantity of previous precipitation determines probability of dry,mud or quagmire
*Just to clarify ; my issue is really about ground conditions not being linked in any way to air temp or pattern , ground conditions have to be predetermined in the editor.
*mines would be nice
*mechanical breakdowns
*non-combat related casualties ( during a two week period in the Hurtgen forest US infantry suffered aprox 4,500 combat losses and 2,000 non-combat losses, presumably trench foot and frost bite )
* air temperature should be critical factor, if air temp is at or below 0*C then precipitation can only be snow
if air temp is at or below 0*C then ground condition should be frozen unless its snowing in which case its snow
if air temp is above 0*C its either dry, mud or quagmire
if air temp is above 0*C immediately after a freeze then it should be thaw/slush/mud for half a day or so before it can deteriorate to quagmire
for every 100 meters of elevation temp drops by 1*C
two or more weather events per 24 hour, ie daylight and nighttime
variable fog density with its effect on visibility
quantity of previous precipitation determines probability of dry,mud or quagmire
*Just to clarify ; my issue is really about ground conditions not being linked in any way to air temp or pattern , ground conditions have to be predetermined in the editor.
*mines would be nice
*mechanical breakdowns
*non-combat related casualties ( during a two week period in the Hurtgen forest US infantry suffered aprox 4,500 combat losses and 2,000 non-combat losses, presumably trench foot and frost bite )
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