SITREP Tue 9 May 23.
I've been out of action these last two weeks after catching covid. For two years I dodged the bullit, but my eldest went to an ice hockey game and brought back the dreaded virus. Didn't realise he had it for a couple of days by which time my youngest and I succumbed. Thankfully my wife avoided it as she had covid previously. I was fortunate to get anti-virals and I reckon they and the booster vaccine I had a month before protected me from really bad symptoms.
Anyway I'm back on deck fixing more bugs. While I ponder a scheduling issue, I thought I'd take a break and look at how to best handle the UI changes we need for the new attack code. The AI will now generate an assembly point, a reserve location and a forming up point (FUP). The existing UI allows the human user to specify an objective loc - the last wapypoint specified - and an FUP - the second last waypoint specified. That UI method works pretty well. So, I'm thinking of setting the reserve loc to the third last waypoint and the assembly point to the fourth last waypoint.
What do you reckon?
We'll need to come up with some icons for the reserve and assembly locations. If you have a suggestion, I'm all ears (and eyes).