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SITREP

JArraya

Member
Joined
Apr 16, 2015
Messages
106
Points
18
Age
48
Location
UK
Thanks for looking. Have emailed. And sincere apologies for this conversation carrying on in the wrong thread.
 

Dave 'Arjuna' O'Connor

Panther Games Designer
Joined
Jul 31, 2014
Messages
3,348
Points
113
Location
Canberra, Australia
Website
www.panthergames.com
SITREP Fri 10 Mar 23

Hi all,

Testing the attack code, I encountered an assert because a single HQ had multiple, concurrent tasks from the same attack developed by its boss. The tasks should have been sequential. But the DevelopComplexAttack() code hadn't got the timings right. So, I have replicated the new ConfirmTImings code from DevelopBasicAttack() and then modified it to handle multiple subAttacks. Nearly done now. Should finish this next week. Then there will be more testing.
 

Dave 'Arjuna' O'Connor

Panther Games Designer
Joined
Jul 31, 2014
Messages
3,348
Points
113
Location
Canberra, Australia
Website
www.panthergames.com
SITREP Fri 17 Mar 23

Hi all,

This week I finished changes to the attack timings code and managed to run through the initial attacks by CCA HQ in day 1 of the tutorial. It was great to see all the sub attacks go in. Alas, it's now asserting in a subsequent basic attack. For some reason it's wrongly killed off the move to reserve task. I'll investigate this further next week. It shouldn't take long to sort out. The good thing is that a complex attack and its subsequent basic sub attacks are now being put in as intended. I'm very pleased with this.
 
Last edited:

Tommy.w

Member
Joined
Nov 1, 2020
Messages
13
Points
3
Age
123
Location
Earth
Really happy to hear about the progress and it cant come soon enough!
I'm currently following an AAR that is being posted on Discord and its really giving me the itch to play, but I'm holding off for the update.

Side note but on the steam store -BaB page. Screen shot showing the 10.5cm le FH 18/40 has a typo in the decription. "The late-war version was fit upon the a similar carriage....
 
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