Tom Proudfoot
Digital Designer
Got it, it broke when when I added the Quick skill, which was last week sometime (don't remember which day).
Basically for that skill I had to add a record of the number of hexes a unit moves in LOS, and the # of hexes was getting off between the two computers because opfire in multiplayer is a weird mess. And even without the skill it now checks that # with "1 hex moved" being the normal trigger (2 if you have the skill) etc etc long story short, gonna do a few more tests just for paranoia, then upload a build.
If you were 'krysterferrobin' you get a bonus star for the bug report that had the nice crash error message.
Basically for that skill I had to add a record of the number of hexes a unit moves in LOS, and the # of hexes was getting off between the two computers because opfire in multiplayer is a weird mess. And even without the skill it now checks that # with "1 hex moved" being the normal trigger (2 if you have the skill) etc etc long story short, gonna do a few more tests just for paranoia, then upload a build.
If you were 'krysterferrobin' you get a bonus star for the bug report that had the nice crash error message.